Fully Retro

Additional images

  • NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance
  • NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance
  • NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance
  • NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance

NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance

GBA-NES10ZE2

NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance

Link has just turned sixteen, and discovers a strange birthmark on his hand. With the help of Impa, Zelda's nursemaid, Link learns that this mark is the key to unlock a secret room where Princess Zelda lies sleeping. When young, Princess Zelda was given knowledge of the Triforce of power which was used to rule the kingdom of Hyrule, but when a magician unsuccessfully tried to find out about the Triforce from Zelda, he put her into an eternal sleep. In his grief, the prince placed Zelda in this room hoping she may wake some day. He ordered all female children in the royal household to be named Zelda from this point on, so the tragedy would not be forgotten. Now, to bring Princess Zelda back, Link must locate all the pieces of the Triforce which have been hidden throughout the land.Each piece of the Triforce is in a temple guarded by a powerful monster which must be defeated. At the same time, Ganon's underlings are still around and gaining in strength and number. It is said Ganon could be brought back to life by sprinkling the blood of the one who defeated him on the ashes - which was Link himself.Zelda II: The Adventure of Link is an action role-playing game, and a sequel to The Legend Of Zelda. The gameplay alternates between a top-down view (when traveling the land) and side-scrolling perspectives (when fighting, in a temple, or town). In the top-down view, Link cannot do much except for walking: in the side-scrolling action view, however, he can fight, cast spells, collect items and talk to people.

When Link encounters an enemy in the wilderness, or enters a location which contains enemies, he can fight them with his sword. If Link is at full health, his sword can be thrown, but when he is hurt, he can only fight in melee. Link has a shield which protects him against some of the enemies' attacks if they strike the shield. Touching an enemy or getting hit by their attacks decreases Link's health. Link can replenish his health completely by encountering a fairy in the wilderness, or by using the services of a healer in a town.

Link also has a "magic" meter. He can cast spells (as long as he has learned them) if he has some magic power left. Spells cost a various amount of magic power. They have various effects: they cure Link, allow him to jump very high, shoot fireballs etc. The magic power meter can be refilled by collecting blue and red jars sometimes left behind by enemies.

When Link slays an enemy, it might leave behind an item, or give Link some experience. When Link gains enough experience, he gains a level, which allows him to buy weapon power, maximum magic, or maximum health upgrades for his experience points. The player can also decide not to buy anything and stockpile his experience points for later use.

There are some items to be found that are necessary to get past certain points in the game. The Adventure of Link features a battery backup so games can be saved without needing a password system.

Buy NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance now from Fully Retro. Shipping to Australia and New Zealand.

Name: NES Classics 10: The Legend of Zelda II: The Adventure of Link - Game Boy Advance
Released: 2004
Genre: Role-Playing Game
Format: PAL
Languages: English
Contains: Cartridge Only
Developer: Nintendo
Publisher: Nintendo

Christmas delivery

The last date for Christmas delivery is 3rd December. Please check your estimated dispatch dates, as any items with later dates than this will almost certainly not be delivered in time for Christmas. Given the additional Covid-19 delays / restrictions, we would also recommend contacting us before placing an order in November if you would prefer the certainty of an express delivery option.

Free Shipping

Shipping is free on all games throughout Australia and New Zealand.

Destinations

All items can be shipped throughout Australia and New Zealand, and to the rest of the world. Please add items to your basket to see your delivery charge if you are outside of Australia or New Zealand.

Dispatch Times

Items are dispatched within 3 working days unless otherwise stated. Your estimated dispatch date will be shown at checkout. Some items may be in stock at our supplier and require a transfer to our dispatch centre before being sent, these will all have a later estimated dispatch date shown in your basket and on your order confirmation. Please note that these dates are estimated, and whilst we always aim to meet and often exceed these dates, there will be the occasional item that is dispatched slightly later than the estimate.

Shipping Times

Shipping times are approximately 14 days to Australia and New Zealand.

Shipping Internationally is as follows:

Europe: 7-10 days

Rest of the World: 14 days

Delivery Costs

Delivery costs vary by item, but as standard to Australia are:

Games: FREE

Accessories: FREE

Consoles: Delivery fee per item

Handheld Consoles: FREE

Delayed or missing items

If you have not received your item within the timeframe estimated on your dispatch confirmation, please contact us, and we will be happy to look into this for you. There can be delays caused by weather, holidays, and postal and customs backlogs. These are thankfully fairly uncommon, but please do not be alarmed if your item is a little late. On the incredibly rare occasion that an item is found to be lost, a replacement will be provided.

Please ensure that you check your delivery address before buying. We cannot be held responsible for lost items where an incorrect address has been provided.

Cancelled orders

If you need to cancel an order before it has been sent, please let us know. Note that cancelled orders due to a change of mind are subject to a 5.5% fee to cover Paypal fees for refunded transactions.

Returns

If you are unsatisfied with any of the items received (which we hope, due to our high standards, would never happen) please let us know within 7 days of receipt, as we can usually offer a replacement. Any items that require replacement must be posted to us within 14 days of a return being accepted, please ensure you obtain proof of posting / tracking..

Please ensure that you do contact us first for a return authorisation code, as returns will not be accepted without this.

In the unlikely event that any damage has occurred during delivery of your parcel, please ensure you take pictures of the inside and outside of the packaging, as these will be required to make a claim with the postal services.

$90.49 AUD

$-1.00 AUD

$-1.00 AUD

$-1.00 AUD